/*--------------------------------------------------------
Default teams. If you make a team above the citizen team, people will spawn with that team!
--------------------------------------------------------*/
TEAM_CITIZEN = AddExtraTeam("Citizen", Color(20, 150, 20, 255), {
	"models/player/Group01/Female_01.mdl",
	"models/player/Group01/Female_02.mdl",
	"models/player/Group01/Female_03.mdl",
	"models/player/Group01/Female_04.mdl",
	"models/player/Group01/Female_06.mdl",
	"models/player/Group01/Female_07.mdl",
	"models/player/group01/male_01.mdl",
	"models/player/Group01/Male_02.mdl",
	"models/player/Group01/male_03.mdl",
	"models/player/Group01/Male_04.mdl",
	"models/player/Group01/Male_05.mdl",
	"models/player/Group01/Male_06.mdl",
	"models/player/Group01/Male_07.mdl",
	"models/player/Group01/Male_08.mdl",
	"models/player/Group01/Male_09.mdl"},
[[The Citizen is the most basic level of society you can hold
besides being a hobo. 
You have no specific role in city life.]], {}, "citizen", 0, 45, 0, false, false)

--------------------------------------------------------
HOW TO MAKE AN EXTRA CLASS!!!!
--------------------------------------------------------

You can make extra classes here. Set everything up here and the rest will be done for you! no more editing 100 files without knowing what you're doing!!!
Ok here's how:

To make an extra class do this:
AddExtraTeam( "<NAME OF THE CLASS>", Color(<red>, <Green>, <blue>, 255), "<Player model>" , [[<the description(it can have enters)>]], { "<first extra weapon>","<second extra weapon>", etc...}, "<chat command to become it(WITHOUT THE /!)>", <maximum amount of this team> <the salary he gets>, 0/1/2 = public /admin only / superadmin only, <1/0/true/false Do you have to vote to become it>,  true/false DOES THIS TEAM HAVE A GUN LICENSE?, TEAM: Which team you need to be to become this team)

The real example is here: it's the Hobo:		*/

--VAR without /!!!			The name    the color(what you see in tab)                   the player model					The description
TEAM_HOBO = AddExtraTeam("Hobo", Color(80, 45, 0, 255), "models/player/corpse1.mdl", [[The lowest member of society. All people see you laugh. 
You have no home.
Beg for your food and money
Sing for everyone who passes to get money
Make your own wooden home somewhere in a corner or 
outside someone else's door]], {"weapon_bugbait"}, "hobo", 5, 0, 0, false)
//No extra weapons           say /hobo to become hobo  Maximum hobo's = 5		his salary = 0 because hobo's don't earn money.          0 = everyone can become hobo ,      false = you don't have to vote to become hobo
// MAKE SURE THAT THERE IS NO / IN THE TEAM NAME OR IN THE TEAM COMMAND:
// TEAM_/DUDE IS WROOOOOONG !!!!!!
// HAVING "/dude" IN THE COMMAND FIELD IS WROOOOOOOONG!!!!
//ADD TEAMS UNDER THIS LINE:


 
TEAM_security_pvt = AddExtraTeam("USA Private", Color(50,0,150,255), "models/player/group03/male_02.mdl", [[]], {"weapon_real_cs_desert_eagle"}, {"weapon_real_cs_m4a1"}, "uPvt", 3, 60, 0, false)

TEAM_security_lieu = AddExtraTeam("USA Lieutenant", Color(50,0,150,255), "models/player/group03/male_02.mdl", [[]], {"weapon_real_cs_desert_eagle"}, {"weapon_real_cs_m4a1"}, "uLieu", 3, 60, 0, false)

TEAM_security_sgt = AddExtraTeam("USA Sergeant", Color(50,0,150,255), "models/player/group03/male_02.mdl", [[]], {"weapon_real_cs_desert_eagle"}, {"weapon_real_cs_m4a1"}, "uSgt", 3, 60, 0, false)

TEAM_security_com = AddExtraTeam("USA Commander", Color(50,0,150,255), "models/player/group03/male_02.mdl", [[]], {"weapon_real_cs_desert_eagle"}, {"weapon_real_cs_m4a1"}, "uCom", 3, 60, 0, false)




/*
--------------------------------------------------------
HOW TO MAKE A DOOR GROUP
--------------------------------------------------------
AddDoorGroup("NAME OF THE GROUP HERE, you see this when looking at a door", Team1, Team2, team3, team4, etc.)

WARNING: THE DOOR GROUPS HAVE TO BE UNDER THE TEAMS IN SHARED.LUA. IF THEY ARE NOT, IT MIGHT MUCK UP!


The default door groups, can also be used as examples:
*/
AddDoorGroup("cops and mayor only", TEAM_CHIEF, TEAM_POLICE, TEAM_MAYOR)
AddDoorGroup("gundealer only", TEAM_GUN)


/*
--------------------------------------------------------
HOW TO MAKE An agenda
--------------------------------------------------------
AddAgenda(Title of the agenda, Manager (who edits it), Listeners (the ones who just see and follow the agenda))

WARNING: THE AGENDAS HAVE TO BE UNDER THE TEAMS IN SHARED.LUA. IF THEY ARE NOT, IT MIGHT MUCK UP!

The default agenda's, can also be used as examples:
*/
AddAgenda("Russia", TEAM_MOB, {TEAM_GANG})
AddAgenda("USA", {TEAM_security_com,TEAM_security_sgt}, {TEAM_security_com,TEAM_security_sgt,TEAM_security_pvt,TEAM_security_lieu})